More actions
Content deleted Content added
// via Wikitext Extension for VSCode |
// via Wikitext Extension for VSCode |
||
Line 10: | Line 10: | ||
|invoke=1 |
|invoke=1 |
||
|e=Target is {{L|Condition|Alive}} (but still {{L|Category|Undead creatures|Undead}}) at 1 {{L|Core|HP}}, although its maximum {{L|Core|HP}} is halved (minimum of 1) until it completes a {{L|Core|Short Rest}}. This does not count as a {{L|Category|Revival effects|Revival effect}}. |
|e=Target is {{L|Condition|Alive}} (but still {{L|Category|Undead creatures|Undead}}) at 1 {{L|Core|HP}}, although its maximum {{L|Core|HP}} is halved (minimum of 1) until it completes a {{L|Core|Short Rest}}. This does not count as a {{L|Category|Revival effects|Revival effect}}. |
||
|pro=Target has all {{L|Core|HP}} restored, but its maximum {{L|Core|HP}} is still halved. This does not count as {{L| |
|pro=Target has all {{L|Core|HP}} restored, but its maximum {{L|Core|HP}} is still halved. This does not count as a {{L|Category|Healing effects|Healing effect}}. |
||
|flu=Target's {{L|Core|HP}} is no longer halved. |
|flu=Target's {{L|Core|HP}} is no longer halved. |
||
}} |
}} |
Revision as of 20:39, 25 January 2025
Target is alive (but still undead) at 1 HP, although its maximum HP is halved (minimum of 1) until it completes a short rest. This does not count as a revival effect.