Ability:Disenchant: Difference between revisions
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|flu=You may add {{F}} to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} regardless of whether or not you are fluent in {{L|Tradecraft|Priest}}. | |flu=You may add {{F}} to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check}} regardless of whether or not you are fluent in {{L|Tradecraft|Priest}}. | ||
|fail=You pay an amount of {{MP}} and {{HP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC. | |fail=You pay an amount of {{MP}} and {{HP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC. | ||
|success=The item is {{L|Property|Destroyed}} and any [[:Category:Magical | |success=The item is {{L|Property|Destroyed}} and any [[:Category:Magical properties|magical properties]] of it are removed. An number of {{MP}} equal to 20 times the {{L|Tradecraft|Priest}} {{L|Core|Tradecraft Check|Check's}} DC is released (although you do not gain it). | ||
}} | }} | ||
Revision as of 20:09, 31 January 2025
When this ritual is completed, make a priest check to see if the targeted item is disenchanted. The check's DC is entirely up to GM discretion, but the following can be used as a benchmark.
- Non-passively magic items: 4
- Common passively magic items: 8
- Uncommon passively magic items: 12
- Rare passively magic items: 16
- Mythic passively magic items: 20
- Legendary passively magic items: 50+