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|somatic=1 |
|somatic=1 |
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|magic=1 |
|magic=1 |
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|end=At the start of each of the enemy target's turns, they roll {{ |
|end=At the start of each of the enemy target's turns, they roll {{NDice|2d4|endCon}}. On a 4, this effect ends. |
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|fail=If you consider the targeted creature to be an ally of yours, they {{L|Core|Healing|Heal}}. If you consider the targeted creature to be an enemy, they become {{L|Condition|Frightened}}. |
|fail=If you consider the targeted creature to be an ally of yours, they {{L|Core|Healing|Heal}}. If you consider the targeted creature to be an enemy, they become {{L|Condition|Frightened}}. |
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|loud=1 |
|loud=1 |
Latest revision as of 00:48, 20 June 2025
Rallying Cry only counts as a mental effect on your enemies and a healing effect on your allies. The healing's duration is instant.
Note: People may choose to fail feat saves.