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|dur=8h |
|dur=8h |
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|e=Pick 1 species you're familiar with. Your allies have {{L|Keyword|Gifted|u=1}} {{L|Ability|Snare}} against creatures of that species. You also have {{Limited}} {{L|Ability|Flanking}} against creatures of that species. |
|e=Pick 1 species you're familiar with. Your allies have {{L|Keyword|Gifted|u=1}} {{L|Ability|Snare}} against creatures of that species. You also have {{Limited}} {{L|Ability|Flanking}} against creatures of that species. |
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{{Sub|limited=You only get the benefits of Flanking against creatures of the species |
{{Sub|limited=You only get the benefits of Flanking against creatures of the chosen species.|Ability:Flanking}} |
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{{Sub|limited=You only get the benefits of Flanking against creatures of the chosen species.|gifted=1|Ability:Snare}} |
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|req=You are not {{L|Core|Sustained|sustaining}} Hunting Party. |
|req=You are not {{L|Core|Sustained|sustaining}} Hunting Party. |
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|martial=1 |
|martial=1 |
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Revision as of 19:51, 18 March 2026
Pick 1 species you're familiar with. Your allies have Gifted Snare against creatures of that species. You also have Limited Flanking against creatures of that species.
Limitation: You only get the benefits of Flanking against creatures of the chosen species.
You have advantage on attack rolls against creatures that are within 5 feet of an ally of yours that isn't incapacitated and that you can see.
Gifted: This costs 1 additional MP per use. If it is passive, then it takes a single action to execute and has a duration of 1 minute.
Limitation: You only get the benefits of Flanking against creatures of the chosen species.