Condition:Dead: Difference between revisions
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{{Condition|name=Dead|}}Creatures become '''dead''' if they are half their maximum {{HP}} below zero {{HP}}. They cannot have their {{HP}} reduced below this value. | {{Condition|name=Dead|children=down|}}Creatures become '''dead''' if they are half their maximum {{HP}} below zero {{HP}}. They cannot have their {{HP}} reduced below this value. | ||
{{Todo|Write all the death and "critically wounded" mechanics in greater detail. | {{Todo|Write all the death and "critically wounded" mechanics in greater detail.}} | ||