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Ability:Defy Death: Difference between revisions

From Teriock
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|d=s
|d=s
|t=s
|t=s
|dur=nl
|dur=1m
|end={{MetaCombatExpiration|whenType=end}}{{TextEndCon|end=1}}
|end={{MetaCombatExpiration|whenType=end}}{{TextEndCon|end=1}}
|trigger=You would [[Condition:Down|Drop]].
|trigger=You would [[Condition:Down|Drop]].
|e=You begin [[Condition:Defying Death|Defying Death]]. When this condition ends, you {{L|Condition|Dead|die}}.{{MetaStartCondition|defyingDeath}}
|e=You begin [[Condition:Defying Death|Defying Death]]. When this condition ends, you {{L|Condition|Dead|die}}.{{MetaCondition|defyingDeath}}
{{Sub|Condition:Defying Death}}
{{Sub|Condition:Defying Death}}
|sustained=1
|sustained=1

Revision as of 07:41, 25 July 2025

 Power sources: 💪Martial🤺Duelist🤹Skill
 Execution time: 1️⃣Reaction( ↩️Reactive )
 Trigger: You would Drop.
 Duration: 1 minute.( ⏳️Sustained )

You begin Defying Death. When this condition ends, you die.

If you are defying death, make an UNP feat save every time you would take damage. The DC of this save is equal to 6 plus the number of damage dice that would be dealt. If you succeed, you take no damage from that source. If you fail, you die.

While defying death, you also resist death and unconsciousness.


 End condition: At the end of each of your turns, you roll 2d4. If either of these dice roll a 4, this effect ends.