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Creature:Zombie: Difference between revisions

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|a=Slow;; Minor Undead;; Stupid Intelligence;; Clumsy;; Zombie Empowerment;;
|a=Slow;; Minor Undead;; Stupid Intelligence;; Clumsy;; Zombie Empowerment;;
|l=Humanoid corpses, often rotting or falling apart.
|l=Humanoid corpses, often rotting or falling apart.
|mp=1
|mp=1d2
|d=Common creatures found in use by {{L|Class|Necromancer|Necromancers}} everywhere, zombies are one of the easiest {{L|Category|Undead creatures|undead}} to create and are a staple of {{L|Category|Undead creatures|undead}} armies.
|d=Common creatures found in use by {{L|Class|Necromancer|Necromancers}} everywhere, zombies are one of the easiest {{L|Category|Undead creatures|undead}} to create and are a staple of {{L|Category|Undead creatures|undead}} armies.
}}
}}

Revision as of 07:19, 17 August 2025

 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d2 Mana Dice🩵2 MP⬆️Size 3
 Looks: Humanoid corpses, often rotting or falling apart.

Common creatures found in use by Necromancers everywhere, zombies are one of the easiest undead to create and are a staple of undead armies.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -3.
 Duration: Always active.
 Range: 60 feet.
 Requirements: You are up. Only targets zombies.

Target gains Zombify.