More actions
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
|br=14 |
|br=14 |
||
|a=Giant Strength;; Vicious Bite;; Lethal Bite;; Berserk;; Swimming;; Martial Arts;; Trample |
|a=Giant Strength;; Vicious Bite;; Lethal Bite;; Berserk;; Swimming;; Martial Arts;; Trample |
||
|f=Threat |
|f=Threat;; Swimming |
||
}} |
}} |
Latest revision as of 18:37, 8 September 2025
You gain 15 temporary HP and become frenzied.
While frenzied, you will not leave combat willingly and are inept at not killing anyone who opposes you. This includes anyone who tries to stop you through actions or words. You are also resistant to being frightened.
End condition: You die or 1 minute passes without combat. If proficient: You gain an additional 5 × P temporary HP and gain Fast. If fluent: You instead gain an additional 5 × F temporary HP and gain Swift.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Attribute improvement: This ability sets your STR score to a minimum of 1.
Melee weapons you use are armor piercing.
Attribute improvement: This ability sets your STR score to a minimum of 2.
Attribute improvement: This ability sets your STR score to a minimum of 3.
Your mouth does boosted lethal damage.
You gain Offensive Martial Arts and Defensive Martial Arts.
You cannot use items in your hands.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You swim at full speed.
Trigger: Moving at least 10 feet in a straight line towards the target and becoming adjacent to them.
Note: A target moving due to Battle Charge can still provoke reactions like Opportunity Attack.
On critical hit: Deal critical damage. On hit: Deal standard damage.
You gain Bite and become fluent in it. Additionally, your mouth is AV0.
Familiar Abilities:
You swim at full speed.
End condition: At the start of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On critical hit: The target automatically fails the first 2d4 roll. On hit: Targeted creature is frightened.
You swim at full speed.
End condition: At the start of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On critical hit: The target automatically fails the first 2d4 roll. On hit: Targeted creature is frightened.