Ability:Resurrect: Difference between revisions
From Teriock
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|rank=1 | |rank=1 | ||
|req=Target is undead or has {{L|Condition|Dead|Died}} within the last 24 hours. | |req=Target is undead or has {{L|Condition|Dead|Died}} within the last 24 hours. | ||
|hit=If target is {{L|Condition|Dead}}, they are brought back to life with 1 hit point. If target is undead, you can choose to have them be {{L|Core|Healing|Healed}} for Damage. | |hit=If target is {{L|Condition|Dead}}, they are brought back to life with 1 hit point. If target is undead, you can choose to have them be {{L|Core|Healing|Healed}} for Damage. {{TextConditionalHealing|Resurrect}} | ||
|pro=If target is undead, they are {{L|Core|Healing|Healed}} for Damage {{P}} times. | |pro=If target is undead, they are {{L|Core|Healing|Healed}} for Damage {{P}} times. | ||
|flu=If target is undead, they are {{L|Core|Healing|Healed}} for Damage {{F}} times. | |flu=If target is undead, they are {{L|Core|Healing|Healed}} for Damage {{F}} times. | ||
|heightened=target can have been {{L|Condition|Dead}} for an additional 24 hours. If target is undead, they are {{L|Core|Healing|Healed}} an additional time. | |heightened=target can have been {{L|Condition|Dead}} for an additional 24 hours. If target is undead, they are {{L|Core|Healing|Healed}} an additional time. | ||
}} | }} | ||