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Creature:Turtle: Difference between revisions

From Teriock
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|str=-1
|str=-1
|mov=-1
|mov=-1
|a=Low Strength;; Los Strength;; Brace;; Martial Arts;; Unbreachability;; Natural Full Strength;; Swimming;; Diving
|a=Low Strength;; Los Strength;; Brace;; Martial Arts;; Unbreachability;; Natural Full Plate;; Swimming;; Diving
|f=Natural Hide;; Brace
|f=Natural Hide;; Brace
|br=1
|br=1

Revision as of 03:51, 27 September 2025

 Stats: ❤️1d8 Hit Dice❤️5 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 1

 Abilities: 
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: While stationary.( ⏳️Sustained )

Lose all temporary HP and gain 1d6 temporary HP as long as you remain stationary.
 If proficient: Instead gain 1d6 + Pd6 temporary HP. If fluent: Instead gain 1d6 + Fd6 temporary HP.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -1.
 Duration: Always active.

You gain Offensive Martial Arts and Defensive Martial Arts.
 Duration: Always active.

Your hands and other handy items count as weapons for the purposes of abilities that target or are delivered by them (although they cannot be shattered or destroyed). You may attack with them and their damage die is now 1d4.
 If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.
 Duration: Always active.

Your hands and other handy body parts count as shields for the purposes of abilities that target them (although they cannot be shattered or destroyed). You may block with them and their BV is +1.
Note: This does not make your hands blocking.

 If proficient: The BV is now +2. If fluent: The BV is now +3.
 Duration: Always active.

You always have at least 4 AV. This is the case even when you are not wearing armor.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.

 Familiar Abilities: 
 Duration: Always active.

You always have at least 1 AV. This is the case even when you are not wearing armor.