More actions
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|a=Giant Strength;; Vicious Bite;; Water Home;; Devour;; Trample;; Natural Half Plate |
|a=Giant Strength;; Vicious Bite;; Water Home;; Devour;; Trample;; Natural Half Plate;; Fast |
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|f=Swimming;; Skill Share |
|f=Swimming;; Skill Share |
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Revision as of 04:06, 27 September 2025
HP increase: Gain another hit die for every 1 additional size.
Abilities:
Attribute improvement: This ability sets your MOV score to a minimum of 1.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
Attribute improvement: This ability sets your STR score to a minimum of 3.
You cannot use items in your hands.
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
If you use Trample on a creature at least one size category smaller than you, add 1d6 damage to its standard damage.
On critical hit: Deal critical damage. On hit: Deal standard damage.
You gain Bite and become fluent in it. Additionally, your biting items are AV0.
Your mouth and other biting items count as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.
If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.
You have Swimming and Diving but have no walk speed.
You swim at full speed.
You no longer have to stay on the surface of water while Swimming.
Attribute improvement: This ability sets your MOV score to a minimum of 1.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
Attribute improvement: This ability sets your STR score to a minimum of 3.
You cannot use items in your hands.
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Trigger: Moving at least 10 feet in a straight line towards the target and becoming adjacent to them.
If you use Trample on a creature at least one size category smaller than you, add 1d6 damage to its standard damage.
On critical hit: Deal critical damage. On hit: Deal standard damage.
You gain Bite and become fluent in it. Additionally, your biting items are AV0.
Your mouth and other biting items count as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.
If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.
You have Swimming and Diving but have no walk speed.
You swim at full speed.
You no longer have to stay on the surface of water while Swimming.
Familiar Abilities:
Target gains one ability of your choice that you have from your first rank in a class. The ability must not be Elder Sorcery, must not be a contract effect, must be one you are proficient in, and must be one you aren't incapable of. The target also becomes incapable of Skill Share. You may only have this active on one creature at a time.
End condition: You use Skill Share again. If proficient: You can now share abilities you have from any of your first P ranks in a class. If fluent: You can now share abilities you have from any of your first F ranks in a class.
You swim at full speed.
Target gains one ability of your choice that you have from your first rank in a class. The ability must not be Elder Sorcery, must not be a contract effect, must be one you are proficient in, and must be one you aren't incapable of. The target also becomes incapable of Skill Share. You may only have this active on one creature at a time.
End condition: You use Skill Share again. If proficient: You can now share abilities you have from any of your first P ranks in a class. If fluent: You can now share abilities you have from any of your first F ranks in a class.
You swim at full speed.