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|success=Target is {{L|Condition|Lighted}} to a creature of your choice {{TextHalfDamage|and=1}} |
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|success=Target is {{L|Condition|Lighted}} to a creature of your choice {{TextHalfDamage|and=1}} |
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|dur=10m |
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|dur=10m |
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|life=1 |
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}} |
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}} |
Latest revision as of 18:34, 28 September 2025
On fail: Target cannot deal damage and is lighted to a creature of your choice. On success: Target is lighted to a creature of your choice and takes half as much damage from this as they would otherwise. This is calculated after any boosts or deboosts. Heightened: For each additional MP spent, deal an additional 2d10 holy magic damage. Additionally, the range of this increases by 5 feet.