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|a=Beastly Strength;; Low Intelligence;; Clumsy;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity |
|a=Beastly Strength;; Low Intelligence;; Clumsy;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity |
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|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of |
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of wood. |
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|as={{GolemSizeStrength}} |
|as={{GolemSizeStrength}} |
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|d={{TextGolem}} |
|d={{TextGolem}} |
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Revision as of 00:10, 6 October 2025
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.