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// via Wikitext Extension for VSCode |
// via Wikitext Extension for VSCode |
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|int=4 |
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|str=1 |
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|a=Very High Intelligence;; Beastly Strength;; Low Intelligence;; Bumbling;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity;; Shattering Attacks;; Dragon Scales |
|a=Very High Intelligence;; Beastly Strength;; Low Intelligence;; Bumbling;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity;; Shattering Attacks;; Dragon Scales;; Shattering Armor |
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|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of steel. |
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of steel. |
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|as={{GolemSizeStrength}} |
|as={{GolemSizeStrength}} |
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Revision as of 00:51, 6 October 2025
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.