Creature:Mithril Golem: Difference between revisions
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|a=Extreme Intelligence;; Beastly Strength;; Low Intelligence;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity;; Destructive Attacks;; Warded Attacks;; Mithril Being | |a=Extreme Intelligence;; Beastly Strength;; Low Intelligence;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity;; Destructive Attacks;; Warded Attacks;; Mithril Being;; Shattering Armor | ||
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of {{L|Property|Mithril}}. | |l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of {{L|Property|Mithril}}. | ||
|as={{GolemSizeStrength}} | |as={{GolemSizeStrength}} | ||
Revision as of 00:51, 6 October 2025
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.