Ability:Disenchant: Difference between revisions
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|mp=x | |mp=x | ||
|hp=x | |hp=x | ||
|mpx=An amount of {{MP}} equal to the {{L|Tradecraft|Priest}} {{L|Core| | |mpx=An amount of {{MP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}} DC. Paid only on failure. | ||
|hpx=An amount of {{HP}} equal to the {{L|Tradecraft|Priest}} {{L|Core| | |hpx=An amount of {{HP}} equal to the {{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check's}} DC. Paid only on failure. | ||
|t=i | |t=i | ||
|e=When this ritual is completed, make a {{L|Tradecraft|Priest}} {{L|Core| | |e=When this ritual is completed, make a {{L|Tradecraft|Priest}} {{L|Core|Tradecrafts|Check}} to see if the targeted item is disenchanted. The check's DC is entirely up to {{GM}} discretion, but the following can be used as a benchmark. | ||
* Non-passively magic items: 4 | * Non-passively magic items: 4 | ||
* Common passively magic items: 8 | * Common passively magic items: 8 | ||
Revision as of 19:19, 23 October 2025
When this ritual is completed, make a priest check to see if the targeted item is disenchanted. The check's DC is entirely up to GM discretion, but the following can be used as a benchmark.
- Non-passively magic items: 4
- Common passively magic items: 8
- Uncommon passively magic items: 12
- Rare passively magic items: 16
- Mythic passively magic items: 20
- Legendary passively magic items: 50+