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Creature:Red Scorpion: Difference between revisions

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|int=-2
|int=-2
|a=Dense Intelligence;; Swimming;; Pince;; Carrying;; Devour;; Poison Strike-g--l-{{L|Category|Stingers|u=1}} only.
|a=Dense Intelligence;; Swimming;; Pince;; Carrying;; Devour;; Poison Strike-g--l-{{L|Category|Stingers|u=1}} only.
|l=Huge red crabs with razor sharp claws.
|l=Huge red scorpions with razor sharp claws.
|d={{TextGiantCrabDescription|scorpion=1}}
|d={{TextGiantCrabDescription|scorpion=1}}
|b=Mouth;; Foot;; Sharp Pincer;; Stinger
|b=Mouth;; Foot;; Sharp Pincer;; Stinger

Revision as of 04:28, 31 October 2025

 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 2
 Attributes: INT-2STR0MOV0SNK0PER0
 Creature types: Scorpion
 Regions: MainlandMists
 Looks: Huge red scorpions with razor sharp claws.

These scavenge on the deserts and rocks of Teriock making the creepy sounds like "skidachum skatachum". They will only eat their food once claim over it is not challenged.


 Abilities: 
 Duration: Always active.

You can drag and carry other creatures and items around even if you don't have prehensile body parts.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Target: 💪Arm🦵Leg( Hit target's AC. )
 Duration: Instant.
 Range: Your weapon's range.

As you attack, choose either arm or leg. The damage gets dealt accordingly.
 On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
Gifted: This costs 1 additional MP per use. If it is passive, then it takes a single action to execute and has a duration of 1 minute.
 Target: 👤Creature( Hit target's AC. )
 Duration: 24 hours.
 Range: Your weapon's range.

 End condition: Target dies. On hit: Target is poisoned. The poison deals 1d6 toxic damage. If proficient: The poison instead deals 1d8 toxic damage. If fluent: The poison instead deals 1d10 toxic damage.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)
Sharp pincers gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Sharp Pincer Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Sharp Pincer 1d6 -3 Normal (5 feet) +1 0 lb. -3 Handy, Weapon Body parts
1d6Normal (5 feet)
Stingers gain SB when you're attacking a creature with a shield.

Stinger Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Stinger 1d4 Toxic -3 Normal (5 feet) 0 0 lb. -3 Handy, Stinging, Weapon Body parts
1d4 ToxicNormal (5 feet)