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Ability:Strengthen: Difference between revisions

From Teriock
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Created page with "{{#invoke:A|a |name=Strength |magic=1 |pre=touch |mp=1 |dur=1m |nature=1 |spell=1 |rotator=1 |hit=Target gains {{L|Ability|Giant Strength}}. {{SSSub|Ability:Giant Strength}} }}"
 
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|hit=Target gains {{L|Ability|Giant Strength}}.
|hit=Target gains {{L|Ability|Giant Strength}}.
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{{SSSub|Ability:Giant Strength}}
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Revision as of 23:30, 4 November 2025

 Power sources: Magical🔄Rotator🌱NatureSpell
 Delivery: 🔮Conjured👉️Touch( 🪨UB🤚Hand⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: 1 minute.
 Range: Your hand's range.

 On hit: Target gains Giant Strength.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Duration: Always active.

You gain Beastly Strength and Improved Armor Piercing.
 Duration: Always active.

Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.

 Attribute improvement: This ability sets your STR score to a minimum of 1.

 Attribute improvement: This ability sets your STR score to a minimum of 2.
 Trigger: You have hit a creature with a damaging melee weapon attack.
 Duration: Instant.

You may spend an unused action to boost the triggering damage.
 If proficient: You may spend an additional unused action to boost the triggering damage again.

 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Heightened: For each additional MP spent, the duration of this effect increases by 1 hour. The overall duration is rounded to the nearest hour.