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Ability:Combat Lore: Difference between revisions

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|truth=1
|truth=1
|mp=1
|mp=1
|e={{TextLore|
|e=You recognize details about past or ongoing battles by sight. For a given ongoing combat, you know the following.
|single=combat
* What the chain of command is.
|plural=past or ongoing battles
* Who in the combat has their primary role as a healer, tank, damage dealer, or in doing battlefield control.
|other=its participants, their strategy
* How long the battle has been ongoing.
|q1=What the chain of command is.
* Who has the most/least {{AC}}, {{HP}}, and {{MP}}.
* Who in the combat is of a particular class that you pick upon using this ability.
|q2=Who in the combat has their primary role as a healer, tank, damage dealer, or in doing battlefield control.
|q3=How long the battle has been ongoing.
* Any noteworthy features of the battle.
|q4=Who has the most/least {{AC}}, {{HP}}, and {{MP}}.
You may also make a {{L|Tradecraft|Enforcer|enforcer}} {{L|Core|Tradecrafts|check}} to learn more about the battle, its participants, their strategy, or other details the {{GM}} allows.
|q5=Who in the combat is of a particular class that you pick upon using this ability.

|tc=Enforcer
You may also spend 10 minutes studying the scene of a former battle up close to get additional information at {{GM}} discretion.
}}
}}<noinclude>[[Category:Lore abilities]]</noinclude>
}}<noinclude>[[Category:Lore abilities]]</noinclude>

Revision as of 08:43, 23 November 2025

 Power sources: 💪Martial⚔️Warrior🏅Guildmaster🤹Skill
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: Instant.
 Range: 120 feet.

You recognize details about past or ongoing battles by sight. For a given combat, you know the following.
  • What the chain of command is.
  • Who in the combat has their primary role as a healer, tank, damage dealer, or in doing battlefield control.
  • How long the battle has been ongoing.
  • Who has the most/least AC, HP, and MP.
  • Who in the combat is of a particular class that you pick upon using this ability.
  • Any noteworthy features of of the combat.

You may also make a enforcer check to learn more about the combat, its participants, their strategy, or other details the GM allows.

At GM discretion, you can also spend 10 minutes studying a combat up close to get additional information.