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|martial=1 |
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|e=You gain {{L|Ability|Offensive Martial Arts}} and become {{Fluent}} in it. Additionally, your {{L|Equipment|Hand|hands}} are {{L|Property|AV0}}. If you have {{L|Ability|Hind Claws}}, you become {{Fluent}} in it as well and your {{L|Equipment|Foot|feet}} are {{L|Property|AV0}}.{{MetaChangeFluent|offensiveMartialArts |
|e=You gain {{L|Ability|Offensive Martial Arts}} and become {{Fluent}} in it. Additionally, your {{L|Equipment|Hand|hands}} are {{L|Property|AV0}}. If you have {{L|Ability|Hind Claws}}, you become {{Fluent}} in it as well and your {{L|Equipment|Foot|feet}} are {{L|Property|AV0}}.{{MetaChangeFluent|qualifier=or(@key.offensiveMartialArts, @key.hindClaws)}}{{MetaChange|type=body|key=piercing.av0|qualifier=or(@prop.handy,@key.foot)|value=true|mode=5}} |
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{{Sub|Ability:Offensive Martial Arts}} |
{{Sub|Ability:Offensive Martial Arts}} |
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Revision as of 04:18, 21 December 2025
You gain Offensive Martial Arts and become fluent in it. Additionally, your hands are AV0. If you have Hind Claws, you become fluent in it as well and your feet are AV0.
Your hands and other handy items count as weapons for the purposes of abilities that target or are delivered by them (although they cannot be shattered or destroyed). You may attack with them and their damage die is now 1d4.