Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ability:Terrify: Difference between revisions

From Teriock
Content deleted Content added
No edit summary
// via Wikitext Extension for VSCode
Line 1: Line 1:
{{Ability|
{{#invoke:A|a
|name=Terrify
|fail=If the target is [[Condition:Frightened|Frightened]], they take {{Dice|1d4}} [[Damage:Psychic|Psychic Damage]]. Additionally, if some effect would cause them to become [[Condition:Frightened|Frightened]], they take {{Dice|1d4}} [[Damage:Psychic|Psychic Damage]] as well.
|fail=If the target is [[Condition:Frightened|Frightened]], they take {{Dice|1d4}} [[Damage:Psychic|Psychic Damage]]. Additionally, if some effect would cause them to become [[Condition:Frightened|Frightened]], they take {{Dice|1d4}} [[Damage:Psychic|Psychic Damage]] as well.
|called=1
|mental=1
|martial=1
|class=ber
|class=ber
|rank=3
|a=int
|skill=1
|m=a
|x=1a
|saveStat=int
|sight=1
|d=sight
|t=c
|duration=5 minutes
|num=1
|i=f
|r=30f
|dur=5m
|martial=1
|mental=1
}}
}}

Revision as of 21:26, 6 January 2025

 Power sources: 💪Martial🪓Berserker🤹Skill
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: 5 minutes.
 Range: 30 feet.

 On fail: If the target is Frightened, they take 1d4 Psychic Damage. Additionally, if some effect would cause them to become Frightened, they take 1d4 Psychic Damage as well.