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|trigger=You would take {{L|Core|Damage|Damage}}. |
|trigger=You would take {{L|Core|Damage|Damage}}. |
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|end={{TextEndCon|start=1}} |
|end={{TextEndCon|start=1}} |
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|e=You are moved 5 feet in the direction opposite the source of the damage and become {{L|Condition|Snared}}. If there is no direction associated with the source of the {{L|Core|Damage|Damage}}, you move in a random direction instead. This movement does not count as a trigger for {{L|Ability|Opportunity Attack}}. If this all completes without interruption, you take only half the triggering {{L|Core|Damage|Damage}}. |
|e=You are moved 5 feet in the direction opposite the source of the damage and become {{L|Condition|Snared}}. If there is no direction associated with the source of the {{L|Core|Damage|Damage}}, you move in a random direction instead. This movement does not count as a trigger for {{L|Ability|Opportunity Attack}}. If this all completes without interruption, you take only half the triggering {{L|Core|Damage|Damage}}. If the {{L|Core|Damage}} has multiple types, each type is rounded down independently. |
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Revision as of 13:25, 15 May 2026
You are moved 5 feet in the direction opposite the source of the damage and become snared. If there is no direction associated with the source of the damage, you move in a random direction instead. This movement does not count as a trigger for Opportunity Attack. If this all completes without interruption, you take only half the triggering damage. If the damage has multiple types, each type is rounded down independently.