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Ability:Fortify Area: Difference between revisions

From Teriock
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|e=You may spend a [[Short Rest]] building defensive fortifications around the area you are resting in. You and your allies that are in this are when [[Combat]] begins gain {{Dice|1d10}} [[Temporary HP]] for the duration of that [[Combat]]. This area counts as having been "fortified".
|e=You may spend a [[Short Rest]] building defensive fortifications around the area you are resting in. You and your allies that are in this are when [[Combat]] begins gain {{Dice|1d10}} [[Temporary HP]] for the duration of that [[Combat]]. This area counts as having been "fortified".
|pro=You and your allies gain an addition P{{Dice|d10}} [[Temporary HP]] where P is your [[Proficiency Bonus]].
|pro=You and your allies gain an addition {{Dice|d10|P}} [[Temporary HP]] where P is your [[Proficiency Bonus]].
|flu=You and your allies gain an addition F{{Dice|d10}} [[Temporary HP]] where F is your [[Fluency Bonus]].
|flu=You and your allies gain an addition {{Dice|d10|F}} [[Temporary HP]] where F is your [[Fluency Bonus]].
}}
}}

Revision as of 03:54, 9 January 2025

 Power sources: 💪Martial🪖Veteran🤹Skill
 Execution time: 🌙Short rest( 🐢Slow )
 Duration: 24 hours.

You may spend a Short Rest building defensive fortifications around the area you are resting in. You and your allies that are in this are when Combat begins gain 1d10 Temporary HP for the duration of that Combat. This area counts as having been "fortified".
 If proficient: You and your allies gain an addition Pd10 Temporary HP where P is your Proficiency Bonus. If fluent: You and your allies gain an addition Fd10 Temporary HP where F is your Fluency Bonus.