Ability:Might Strike: Difference between revisions
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|e=Choose a [[Weapon Class|Class]] of [[Weapons Table|Weapon]]s. All [[Weapons Table|Weapon]]s you use of the chosen [[Weapon Class]] deal an either an addition {{Dice|1d4}} [[Damage:Holy|Holy Damage]] or {{Dice|1d4}} damage of a type corresponding to the [[Domain]] of your deity. In addition, damage dealt by a single chosen [[Weapons Table|Weapon]] of that [[Weapon Class]] is [[Damage:Magic|Magic]] as long as you are | |e=Choose a [[Weapon Class|Class]] of [[Weapons Table|Weapon]]s. All [[Weapons Table|Weapon]]s you use of the chosen [[Weapon Class]] deal an either an addition {{Dice|1d4}} [[Damage:Holy|Holy Damage]] or {{Dice|1d4}} damage of a type corresponding to the [[Domain]] of your deity. In addition, damage dealt by a single chosen [[Weapons Table|Weapon]] of that [[Weapon Class]] is [[Damage:Magic|Magic]] as long as you are [[Attunement|Attuned]] to it. | ||
{{{!}} class="wikitable sortable" | {{{!}} class="wikitable sortable" | ||
{{!}}+ Damage Type by Domain | {{!}}+ Damage Type by Domain | ||
Revision as of 10:40, 12 January 2025
Choose a Class of Weapons. All Weapons you use of the chosen Weapon Class deal an either an addition 1d4 Holy Damage or 1d4 damage of a type corresponding to the Domain of your deity. In addition, damage dealt by a single chosen Weapon of that Weapon Class is Magic as long as you are Attuned to it.
| Domain | Damage Type |
|---|---|
| celestial | terror |
| crafting | fire |
| death | terror |
| destruction | fire |
| fortune | ice |
| healing | terror |
| hearth | fire |
| knowledge | psychic |
| nature | vine |
| spirit | spiritual |
| trickster | vine |
| weather | ice |
| value | financial |