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Ability:Undead Hunter: Difference between revisions

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|req=Target must be [[:Category:Undead creatures|undead]].
|req=Target must be [[:Category:Undead creatures|undead]].
|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.
|fail=Target is summoned to your location and is forced into a {{L|Condition|Dueling|Duel}} with you. This {{L|Condition|Dueling|Duel}} is [[:Category:Duel modifying effects|Modified]] such that it only ends when one side is {{L|Condition|Dead}}. If you lose, the [[:Category:Undead creatures|undead]] can choose to remain or return to where it came from. If you win, the [[:Category:Undead creatures|undead]] is forced to the Material Plane and to the site of this ritual.
|success=Target is aware that you are hunting them, becomes [[Resistant]] to your [[:Category:Divine abilities|Divine abilities]], and you become [[Incapable]] of targeting them with Undead Hunter for 1 week.
|success=Target is aware that you are hunting them, becomes [[Resistant]] to your [[:Category:Divine abilities|Divine abilities]], and you become {{L|Keyword|Incapable}} of targeting them with Undead Hunter for 1 week.
|pro=The range of this ritual increases by <math>10\times\mathrm{P}</math> miles where <math>\mathrm{P}</math> is your [[Proficiency Bonus]].
|pro=The range of this ritual increases by <math>10\times\mathrm{P}</math> miles where <math>\mathrm{P}</math> is your [[Proficiency Bonus]].
|flu=The range of this ritual increases by <math>10\times\mathrm{F}</math> miles where <math>\mathrm{F}</math> is your [[Fluency Bonus]].
|flu=The range of this ritual increases by <math>10\times\mathrm{F}</math> miles where <math>\mathrm{F}</math> is your [[Fluency Bonus]].

Revision as of 00:12, 14 January 2025

 Power sources: 🪽Divine🛡️Paladin🤹Skill
 Effect types: DuelModifying.📏Long range
 Delivery: 🎭Semblant🕯️Ritual( 👁️Sight🎖️Feat )
 Execution time: 10 minutes.( 🐢Slow )
 Material cost: Something symbolic of your deity. A piece of the type of undead being summoned.
 Duration: Instant.
 Range: 10 miles.
 Requirements: Target must be undead.

The target adds their Fluency Bonus to their feat roll against you in addition to any SNK bonuses (including Proficiency and Fluency) that they may have. They do not get this bonus if you speak their True Name as a part of this ritual's incantation. The GM may also adjust the target's bonus up or down for other reasons at their discretion. If the target is aware that you are hunting them, they make their roll with Advantage.
 On fail: Target is summoned to your location and is forced into a duel with you. This duel is Modified such that it only ends when one side is dead. If you lose, the undead can choose to remain or return to where it came from. If you win, the undead is forced to the Material Plane and to the site of this ritual. On success: Target is aware that you are hunting them, becomes Resistant to your Divine abilities, and you become incapable of targeting them with Undead Hunter for 1 week. If proficient: The range of this ritual increases by miles where is your Proficiency Bonus. If fluent: The range of this ritual increases by miles where is your Fluency Bonus.