Ability:Improvised Ship Repairs: Difference between revisions
From Teriock
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|pro=You can instead make a number of repairs equal to your {{L|Core|Proficiency Bonus}}. | |pro=You can instead make a number of repairs equal to your {{L|Core|Proficiency Bonus}}. | ||
|flu=You can instead make a number of repairs equal to your {{L|Core|Fluency Bonus}}. | |flu=You can instead make a number of repairs equal to your {{L|Core|Fluency Bonus}}. | ||
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Revision as of 06:40, 21 January 2025
During a short rest, you may scavenge materials and repair 1 part of a ship. These repairs exist for 8 hours before they are no longer functional. The types of repairs you can make are as follows.
- A mast.
- A sail.
- A steering wheel.
- A rudder.
- A hole in the hull.
- A cannon.
- A crow's nest.
- A figurehead.
- A plank.
- A ladder.
- An anchor.