Core:Sneak: Difference between revisions
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{{Core|name=Sneak|}}A creature's movement (abbreviated as '''SNK''') is a measure of how stealthy it is in both a physical and metaphysical sense. By default, a creature's SNK is determined by its {{SIZE}}, but there are {{L|Category|SNK setting abilities|various abilities that set it to different values}}. | {{Core|name=Sneak|}}A creature's movement (abbreviated as '''SNK''') is a measure of how stealthy it is in both a physical and metaphysical sense. By default, a creature's SNK is determined by its {{SIZE}}, but there are {{L|Category|SNK setting abilities|various abilities that set it to different values}}. | ||
< | <includeonly>==</includeonly>== SNK by SIZE ==<includeonly>==</includeonly> | ||
If there's no {{L|Category|SNK setting abilities|ability}} that sets a creature's SNK, it is determined by its {{SIZE}} as follows. | If there's no {{L|Category|SNK setting abilities|ability}} that sets a creature's SNK, it is determined by its {{SIZE}} as follows. | ||
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 23:34, 25 January 2025
A creature's movement (abbreviated as SNK) is a measure of how stealthy it is in both a physical and metaphysical sense. By default, a creature's SNK is determined by its size, but there are various abilities that set it to different values.
SNK by SIZE
If there's no ability that sets a creature's SNK, it is determined by its size as follows.
| size | SNK |
|---|---|
| 20+ | -4 |
| 10 - 19 | -3 |
| 6 - 9 | -2 |
| 4 - 5 | -1 |
| 3 | 0 |
| 2 | +1 |
| 1 | +2 |
| ½ | +3 |
| ¼ | +4 |