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Core:Carrying Capacity: Difference between revisions

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How much a creature can lift and carry is determined by its {{STR}} and {{SIZE}}.
{{Core|name=Carrying Capacity|}}How much a creature can lift and carry is determined by its {{STR}} and {{SIZE}}.
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{| class="wikitable"
|+ Carrying Capacity Under Size 5
|+ Carrying Capacity Under Size 5
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A creature may also push, drag, or lift a weight in pounds up to twice their carrying capacity. While pushing or dragging weight in excess of their carrying capacity, the creature's {{L|Core|Movement Speed|movement speed}} drops to 5 feet.
A creature may also push, drag, or lift a weight in pounds up to twice their carrying capacity. While pushing or dragging weight in excess of their carrying capacity, the creature's {{L|Core|Movement Speed|movement speed}} drops to 5 feet.
{{DNote|I have many spreadsheets of algebra to make sure the weight and carrying capacity scaling make physical sense (one has to scale on a power of 2 and the other on a power of 3), fit with our intuitions of strength on the human scale, and also allow creatures to be strong enough to carry their own bodies. It's actually a very limited set of values that that works for.}}
{{DNot|Why use pounds instead of sizes? Because I hate the size abstraction, somehow still have no intuition for how many "sizes" of weight objects are, and it's also simplicity that isn't needed in the way it is for {{LARP}}.}}

Revision as of 20:21, 26 January 2025

How much a creature can lift and carry is determined by its STR and SIZE.

Carrying Capacity Under Size 5
Amount in Pounds Effect Upon Hitting Threshold
65 + (20 × STR) lightly encumbered
130 + (40 × STR) heavily encumbered
195 + (60 × STR) Cannot carry anything more
Carrying Capacity of Size 5 and Larger
Amount in Pounds Effect Upon Hitting Threshold
60 + (20 × (STR + (SIZE - 5)²)) lightly encumbered
120 + (40 × (STR + (SIZE - 5)²)) heavily encumbered
180 + (60 × (STR + (SIZE - 5)²)) Cannot carry anything more

A creature may also push, drag, or lift a weight in pounds up to twice their carrying capacity. While pushing or dragging weight in excess of their carrying capacity, the creature's movement speed drops to 5 feet.

Design Note: I have many spreadsheets of algebra to make sure the weight and carrying capacity scaling make physical sense (one has to scale on a power of 2 and the other on a power of 3), fit with our intuitions of strength on the human scale, and also allow creatures to be strong enough to carry their own bodies. It's actually a very limited set of values that that works for.

Template:DNot