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|matx=Something symbolic of your deity. |
|matx=Something symbolic of your deity. |
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|req=You not already [[:Category:Sustained abilities|Sustaining]] Might Strike. |
|req=You not already [[:Category:Sustained abilities|Sustaining]] Might Strike. |
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|e=Choose a [[Weapon |
|e=Choose a [[:Category:Weapon classes|class of weapons]]. All [[:Category:Weapons|weapons]] you use of the chosen [[:Category:Weapon classes|class]] deal either an additional {{Dice|1d4}} [[Damage:Holy|Holy Damage]] or {{Dice|1d4}} damage of a type corresponding to the {{L|Core|Domains|Domain}} of your deity. You may decide which of these benefits a [[:Category:Weapons|weapon]] gets every time you attempt an [[:Category:Attack abilities|Attack]] with it. In addition, all damage dealt by a single chosen [[:Category:Weapons|weapon]] of that [[:Category:Weapon classes|class]] is [[Damage:Magic|Magic]] as long as you are {{L|Ability|Attune|Attuned}} to it. |
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{{{!}} class="wikitable sortable" |
{{{!}} class="wikitable sortable" |
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{{!}}+ Damage Type by Domain |
{{!}}+ Damage Type by Domain |
Revision as of 20:26, 26 January 2025
Choose a class of weapons. All weapons you use of the chosen class deal either an additional 1d4 Holy Damage or 1d4 damage of a type corresponding to the domain of your deity. You may decide which of these benefits a weapon gets every time you attempt an Attack with it. In addition, all damage dealt by a single chosen weapon of that class is Magic as long as you are Attuned to it.
Domain | Damage Type |
---|---|
celestial | silver |
crafting | fire |
death | terror |
destruction | fire |
fortune | ice |
healing | terror |
hearth | fire |
knowledge | psychic |
nature | vine |
spirit | spiritual |
trickster | vine |
value | financial |
weather | ice |