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|pro=Target has all {{L|Core|HP}} restored, but its maximum {{L|Core|HP}} is still halved. This does not count as a {{L|Category|Healing effects|healing effect}}. |
|pro=Target has all {{L|Core|HP}} restored, but its maximum {{L|Core|HP}} is still halved. This does not count as a {{L|Category|Healing effects|healing effect}}. |
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|flu=Target's {{L|Core|HP}} is no longer halved. |
|flu=Target's {{L|Core|HP}} is no longer halved. |
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|req=Target is {{L|Condition|Dead|dead}} and {{L|Category|Undead creatures|Undead|undead}}. |
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}} |
Revision as of 23:41, 30 January 2025
Target is alive (but still undead) at 1 HP, although its maximum HP is halved (minimum of 1) until it completes a short rest. This does not count as a revival effect. These effects apply at the start of their next turn.