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Ability:Feralborn: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
Tag: Manual revert
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|e=Gain one {{L|Core|Common Animal Abilities|common animal ability}} of your choosing. Also pick one {{L|Core|Terrain Types|terrain type}}. You have {{L|Ability|Regenerating}} while in that terrain.
|e=Gain one {{L|Core|Common Animal Abilities|common animal ability}} of your choosing. Also pick one {{L|Core|Terrain Types|terrain type}}. You have {{L|Ability|Regenerating}} while in that terrain.
{{Core:Common Animal Abilities}}
{{Core:Common Animal Abilities}}{{Core:Terrain Types}}
{{Core:Terrain Types}}
|sustained=1
|sustained=1
|rotator=1
|rotator=1

Revision as of 07:53, 11 February 2025

 Power sources: Magical⛰️Primal🔄Rotator🌱NatureSpell
 Casting time: 1️⃣Single action( ➡️Active )
 Duration: 10 minutes.( ⏳️Sustained )

Gain one common animal ability of your choosing. Also pick one terrain type. You have Regenerating while in that terrain.
Common Animal Abilities
1 Martial Arts
2 Vicious Bite
3 Scouting
4 Serrated Claws
5 Advanced Smell
6 Sonar
7 Acrobatics
8 Swimming
9 Flying
10 Water Native
11 Hide
12 Alert
13 Improved Strength
14 Natural Hide
15 Knockback
16 Snare
17 Reflexes
18 Fast
19 Battle Cry
20 Endurance
Terrain Types
1 Aquatic Water Native
2 Arctic Snow Native
3 Desert Desert Native
3 Forest Forest Native
5 Mountain Mountain Native
6 Plains Plains Native
7 Sky Sky Native
8 Swamp Swamp Native
9 Underground Earth Native
10 Volcanic Volcano Native