Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Core:Movement Speed: Difference between revisions

From Teriock
Content deleted Content added
// via Wikitext Extension for VSCode
// via Wikitext Extension for VSCode
Line 1: Line 1:
A creature's '''movement speed''' determines the maximum amount they can {{L|Ability|Move}} in a single action under normal conditions. It is determined by the creature's {{MOV}} attribute and is equal to 30 + (10 {{Times}} {{MOV}}) in feet per action. Despite the name, a creature's movement speed alone, does not actually determine how far it can move in practice. Every creature has different '''movement rates''' for different types of movement, such as walking, leaping, swimming, climbing, and flying. The possible movement rates are double speed, normal speed, half speed, quarter speed, and no speed. Moving 5 feet at half speed uses 10 feet of movement, while moving 5 feet at double speed uses only 2.5 feet of movement. The following table summarizes the different movement rates.
A creature's '''base movement speed''' determines the maximum amount they can {{L|Ability|Move}} in a single action under normal conditions. It is determined by the creature's {{MOV}} attribute and is equal to 30 + (10 {{Times}} {{MOV}}) in feet per action. A creature's base movement speed alone does not actually determine how far it can move in practice. Every creature has speeds for different types of movement, such as walking, leaping, swimming, climbing, and flying. The possible movement rates are double, normal, half, quarter, and none. Moving 5 feet at half speed uses 10 feet of movement, while moving 5 feet at double speed uses only 2.5 feet of movement. The following table summarizes the different movement rates.


{| class="wikitable"
{| class="wikitable"
Line 6: Line 6:
! Rate !! Cost of Moving 5 Feet
! Rate !! Cost of Moving 5 Feet
|-
|-
| Double Speed || 2.5 feet
| Double || 2.5 feet
|-
|-
| Normal Speed || 5 feet
| Normal || 5 feet
|-
|-
| Half Speed || 10 feet
| Half || 10 feet
|-
|-
| Quarter Speed || 20 feet
| Quarter || 20 feet
|-
|-
| No Speed || ''Cannot move in this way at all''
| None || ''Cannot move in this way at all''
|-
|-
|}
|}


The default rates for different types of movement are as follows/
The default rates for different types of movement are as follows.


{| class="wikitable"
{| class="wikitable"
Line 25: Line 25:
! Movement Type !! Rate
! Movement Type !! Rate
|-
|-
| Walking Speed || Normal Speed
| Walking Speed || Normal
|-
|-
| Difficult Terrain Walking Speed || Half Speed
| Difficult Terrain Walking Speed || Half
|-
|-
| Swimming Speed || Quarter Speed
| Swimming Speed || Quarter
|-
|-
| Climbing Speed || Quarter Speed
| Climbing Speed || Quarter
|-
|-
| Leaping Speed || Quarter Speed
| Leaping Speed || Quarter
|-
|-
| Flying Speed || No Speed
| Flying Speed || None
|-
|-
| Digging Speed || No Speed
| Digging Speed || None
|}{{Core|name=Movement Speed|}}
|}{{Core|name=Movement Speed|}}

Revision as of 23:54, 16 February 2025

A creature's base movement speed determines the maximum amount they can Move in a single action under normal conditions. It is determined by the creature's MOV attribute and is equal to 30 + (10 × MOV) in feet per action. A creature's base movement speed alone does not actually determine how far it can move in practice. Every creature has speeds for different types of movement, such as walking, leaping, swimming, climbing, and flying. The possible movement rates are double, normal, half, quarter, and none. Moving 5 feet at half speed uses 10 feet of movement, while moving 5 feet at double speed uses only 2.5 feet of movement. The following table summarizes the different movement rates.

Movement Rates
Rate Cost of Moving 5 Feet
Double 2.5 feet
Normal 5 feet
Half 10 feet
Quarter 20 feet
None Cannot move in this way at all

The default rates for different types of movement are as follows.

Default Movement Rates
Movement Type Rate
Walking Speed Normal
Difficult Terrain Walking Speed Half
Swimming Speed Quarter
Climbing Speed Quarter
Leaping Speed Quarter
Flying Speed None
Digging Speed None