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Ability:Zone of Divinity: Difference between revisions

From Teriock
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|e=You gain a {{L|Category|Ritual delivery spells|ritual spell}} corresponding to the {{L|Core|Domains|domain}} of your deity. It is {{L|Category|Divinely powered abilities|divinely powered}} instead of {{L|Category|Magically powered abilities|magically powered}}. You may spend 1 {{MP}} when executing it to do so as a {{L|Category|Single action abilities|single action}}.
|e=You gain a {{L|Category|Ritual delivery spells|ritual spell}} corresponding to the {{L|Core|Domains|domain}} of your deity. It is {{L|Category|Divinely powered abilities|divinely powered}} instead of {{L|Category|Magically powered abilities|magically powered}}. You may spend 1 {{MP}} when casting it to do so as a {{L|Category|Single action abilities|single action}}.
{{{!}} class="wikitable sortable"
{{{!}} class="wikitable sortable"
{{!}}+ Abilities by Domain
{{!}}+ Abilities by Domain

Latest revision as of 20:38, 18 March 2025

 Power sources: 🪽Divine🛡️Paladin🤹Skill
 Duration: Always active.

You gain a ritual spell corresponding to the domain of your deity. It is divinely powered instead of magically powered. You may spend 1 MP when casting it to do so as a single action.
Abilities by Domain
Domain Ability
Celestial Zone of Light or Darkness
Crafting Reconstruction Field
Death Spawn Point
Destruction Circle of Fire
Fortune Virtuous Circle
Healing Circle of Healing
Hearth Circle of Protection
Knowledge Circle of Truth
Nature Tangle Zone
Spirit Ethereal Doorway
Trickster Land of Illusions
Value Tax Haven
Weather Storm Shelter