Ability:Zone of Divinity: Difference between revisions
From Teriock
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|e=You gain a {{L|Category|Ritual delivery spells|ritual spell}} corresponding to the {{L|Core|Domains|domain}} of your deity. It is {{L|Category|Divinely powered abilities|divinely powered}} instead of {{L|Category|Magically powered abilities|magically powered}}. You may spend 1 {{MP}} when | |e=You gain a {{L|Category|Ritual delivery spells|ritual spell}} corresponding to the {{L|Core|Domains|domain}} of your deity. It is {{L|Category|Divinely powered abilities|divinely powered}} instead of {{L|Category|Magically powered abilities|magically powered}}. You may spend 1 {{MP}} when casting it to do so as a {{L|Category|Single action abilities|single action}}. | ||
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{{!}}+ Abilities by Domain | {{!}}+ Abilities by Domain | ||
Revision as of 20:38, 18 March 2025
You gain a ritual spell corresponding to the domain of your deity. It is divinely powered instead of magically powered. You may spend 1 MP when casting it to do so as a single action.
| Domain | Ability |
|---|---|
| Celestial | Zone of Light or Darkness |
| Crafting | Reconstruction Field |
| Death | Spawn Point |
| Destruction | Circle of Fire |
| Fortune | Virtuous Circle |
| Healing | Circle of Healing |
| Hearth | Circle of Protection |
| Knowledge | Circle of Truth |
| Nature | Tangle Zone |
| Spirit | Ethereal Doorway |
| Trickster | Land of Illusions |
| Value | Tax Haven |
| Weather | Storm Shelter |