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{{Condition|name=Asleep|A creature that's '''asleep''' is unconscious, but not necessarily at 0 or fewer {{HP}}. Unless otherwise specified, a creature that's asleep will {{L|Keyword|Awaken}} if they take any damage (that doesn't reduce them to 0 or fewer {{HP}}) or if they are within range of an something {{L|Category|Loud effects|loud}}. If an effect specifies a range it can be heard at, it is assumed that half that range is the range it can wake sleeping creatures at.|children=unconscious}} |
{{Condition|name=Asleep|A creature that's '''asleep''' is unconscious, but not necessarily at 0 or fewer {{HP}}. Unless otherwise specified, a creature that's asleep will {{L|Keyword|Awaken}} if they take any damage (that doesn't reduce them to 0 or fewer {{HP}}) or if they are within range of an something {{L|Category|Loud effects|loud}}. If an effect specifies a range it can be heard at, it is assumed that half that range is the range it can wake sleeping creatures at.|children=unconscious,down}} |
Revision as of 02:22, 2 June 2025
A creature that's asleep is unconscious, but not necessarily at 0 or fewer HP. Unless otherwise specified, a creature that's asleep will awaken if they take any damage (that doesn't reduce them to 0 or fewer HP) or if they are within range of an something loud. If an effect specifies a range it can be heard at, it is assumed that half that range is the range it can wake sleeping creatures at.