Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Condition:Dead: Difference between revisions

From Teriock
Content deleted Content added
// via Wikitext Extension for VSCode
// via Wikitext Extension for VSCode
Line 1: Line 1:
{{Condition|name=Dead|children=down|}}Creatures become '''dead''' if they are half their maximum {{HP}} below zero {{HP}}. They cannot have their {{HP}} reduced below this value.
{{Condition|name=Dead|children=down|Creatures become '''dead''' if they are half their maximum {{HP}} below zero {{HP}}. They cannot have their {{HP}} reduced below this value.}}
{{Todo|Write all the death and "critically wounded" mechanics in greater detail.}}
{{Todo|Write all the death and "critically wounded" mechanics in greater detail.}}

Revision as of 02:22, 2 June 2025

Creatures become dead if they are half their maximum HP below zero HP. They cannot have their HP reduced below this value.

Todo: Write all the death and "critically wounded" mechanics in greater detail.