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Condition:Dead: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
// via Wikitext Extension for VSCode
 
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{{Condition|name=Dead|Creatures become '''dead''' if they are half their maximum {{HP}} below zero {{HP}}. They cannot have their {{HP}} reduced below this value.|children=down,blind,deaf,mute,anosmatic}}
{{Condition|name=Dead|Creatures become '''dead''' if they are half their maximum {{HP}} below zero {{HP}}. They cannot have their {{HP}} reduced below this value.|children=down,blind,deaf,mute,anosmatic,prone}}
{{Todo|Write all the death and "critically wounded" mechanics in greater detail.}}
{{Todo|Write all the death and "critically wounded" mechanics in greater detail.}}

Latest revision as of 02:26, 2 June 2025

Creatures become dead if they are half their maximum HP below zero HP. They cannot have their HP reduced below this value.

Todo: Write all the death and "critically wounded" mechanics in greater detail.