Creature:Big Spider: Difference between revisions
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|br=6 | |br=6 | ||
|l=Just like a normal spider, but about the size of a {{L|Creature|Dog}}. | |||
|a=Improved Strength;; Dense Intelligence;; Acrobatics;; Adrenaline;; Bite;; Dark Vision;; Devour;; Poison Strike-l-{{L|Equipment|Mouth}} only.;; Snare;; Unbreachability;; Web Packet;; Web Ball;; No Hands | |a=Improved Strength;; Dense Intelligence;; Acrobatics;; Adrenaline;; Bite;; Dark Vision;; Devour;; Poison Strike-l-{{L|Equipment|Mouth}} only.;; Snare;; Unbreachability;; Web Packet;; Web Ball;; No Hands | ||
|t=animal;; monstrous;; | |t=animal;; monstrous;; | ||
}} | }} | ||
Revision as of 15:24, 21 August 2025
Abilities:
You gain Climbing and Leaping.
If proficient: You are also skilled at landing from difficult falls onto land. The damage you would take from falling onto land is deboosted P times and you are not rendered prone if you take no damage from the fall. If fluent: The damage you take from falling is instead deboosted F times. Feat save improvement: This ability gives proficiency in MOV feat saves.
Your mouth and other biting items count as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.
If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Attribute improvement: This ability sets your STR score to a minimum of 1.
Melee weapons you use are armor piercing.
Attribute improvement: This ability sets your STR score to a minimum of 2.
You cannot use items in your hands.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Armor you wear is unbreachable.
You gain Climbing and Leaping.
If proficient: You are also skilled at landing from difficult falls onto land. The damage you would take from falling onto land is deboosted P times and you are not rendered prone if you take no damage from the fall. If fluent: The damage you take from falling is instead deboosted F times. Feat save improvement: This ability gives proficiency in MOV feat saves.
Your mouth and other biting items count as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.
If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.
Attribute improvement: This ability sets your STR score to a minimum of 1.
Melee weapons you use are armor piercing.
Attribute improvement: This ability sets your STR score to a minimum of 2.
You cannot use items in your hands.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Armor you wear is unbreachable.