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Creature:Wilde Elf

From Teriock
Revision as of 02:19, 10 January 2026 by Gpe (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 4
 Attributes: INT0STR0MOV0SNK0PER0
 Creature types: Elf
 Regions: Southern Isles
 Looks: Tall elves with a greenish tint to their skin.
 Innate ranks: Innately rank 2 Nature Mage.
 Lifespan: Infinite years. Adult at age 100.

From the Wilde Isles, not much was known about these elves other than their bizarre color and the fact that they did not speak. Although they were reclusive in nature, they were ruthless when angered. Wilde elves seemed to worship nature in some form.


 Abilities: 
 Duration: Always active.

You are always mute.
 Duration: Always active.

While displacing, your MOV score is increased by 1. Otherwise, it is decreased by 1.
 Duration: Always active.

You have no maximum lifespan. Your aging slows down with time and seems to asymptote at around 500 years old, when you appear to be in your mid 30s.
 Duration: Always active.

You are immune to mental effects. The effects of Mental Effect Immunity are maintained even if transformed.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

You pull an additional 5 stones from the death bag.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)