Revision as of 01:18, 29 August 2025 by Gpe (talk | contribs) (Created page with "{{CreatureAnimal |name=Monkey |size=1-4 |hp=1d6 |hps=1 |br=6 |str=-1 |int=-1 |a=Low Strength;; Acrobatics;; Defensive Martial Arts;; {{TextBrutalBite}};; Prehensile Appendage;; Low Intelligence;; Forest Native |as={{TextSizeAttribute|Normal Strength|2|Low Strength}} {{TextSizeAttribute|Beastly Strength|3|Normal Strength}} {{TextSizeAttribute|Improved Strength|4|Beastly Strength}} |c=Primates |f=Improvised Weapons;; Acrobatics }}")
Creature types: Primates.
HP increase: Gain another hit die for every 1 additional size.
Attribute increase: Normal Strength if at least size 2. Beastly Strength if at least size 3. Improved Strength if at least size 4.
You gain Climbing and Leaping.
You climb at half speed.
If proficient: You instead climb at normal speed.
You vertically leap at quarter speed and horizontally leap at half speed.
If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
Feat save improvement: This ability gives proficiency in MOV feat saves.
You gain Limited Agile.
Limitation: Forest terrain only.
You walk through difficult terrain at normal speed.
Limitation: With mouth only.
As you attack, choose either arm or leg. The damage gets dealt accordingly.
On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
Limitation: With mouth only.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
Attribute improvement: This ability sets your INT score to a minimum of -1.
Attribute improvement: This ability sets your STR score to a minimum of -1.
You cannot use items in your hands.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You have another body part (tail, tentacle, etc.) that can be used as an additional hand. When used to make a hand attack, this body part has the wraparound fighting style.
Limitation: With mouth only.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a vitals hack of your choice.
Familiar Abilities:
You gain Climbing and Leaping.
You climb at half speed.
If proficient: You instead climb at normal speed.
You vertically leap at quarter speed and horizontally leap at half speed.
If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
Feat save improvement: This ability gives proficiency in MOV feat saves.
During a short rest, you may scavenge materials and make 1 melee weapon. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you. These items exist for 8 hours before they are no longer functional.
If proficient: You can instead make up to P weapons. If fluent: You can instead make up to F weapons.
You gain Climbing and Leaping.
You climb at half speed.
If proficient: You instead climb at normal speed.
You vertically leap at quarter speed and horizontally leap at half speed.
If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
Feat save improvement: This ability gives proficiency in MOV feat saves.
During a short rest, you may scavenge materials and make 1 melee weapon. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you. These items exist for 8 hours before they are no longer functional.
If proficient: You can instead make up to P weapons. If fluent: You can instead make up to F weapons.
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