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Creature:Armored Beast

From Teriock
Revision as of 06:07, 2 October 2025 by Gpe (talk | contribs) (// via Wikitext Extension for VSCode)
 Stats: ❤️2d10 Hit Dice❤️12 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 5
 Attributes: INT-2STR3MOV0SNK0PER0
 Looks: Usually bulky and covered in heavy, bony plates.

 Abilities: 
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Duration: Always active.

You always have at least 3 AV. This is the case even when you are not wearing armor.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is bright light and up to 120 feet as though it is dim light.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Instant.

You may block with a BV equal to your AV for the purpose of Shattering Armor.
Note: This does not allow you to delivery other blocks in this way.

 On success: Equipment that delivers attack you block becomes shattered.
 Duration: Always active.

You gain Bite and become fluent in it. Additionally, your biting items are AV0.
 Duration: Always active.

Your mouth and other biting items count as a weapon for the purposes of abilities that target or are delivered by it (although it cannot be shattered or destroyed). You may attack with it and its damage die is now 1d4.
 If proficient: The damage die is instead 1d6. If fluent: The damage die is instead 1d8.

 Body Parts: 
Ferocious jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Ferocious Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Ferocious Jaw 1d8 -3 AV0 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d8Normal (5 feet)
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Sharp claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Sharp Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Sharp Claw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Handy, Weapon Body parts
1d6Normal (5 feet)