Looks: Monstrous bestial versions of their original species.
Also called "blooded vampires", these creatures are voracious killers. They must feed on one sentient being every 10 minutes that they are active!
Abilities:
You are fully transformed into a common animal. The maximum BR of animals you can choose is 1.
Heightened: For each additional MP spent, the maximum BR available to you increases by 1. If proficient: The maximum BR available to you is now P. If fluent: The maximum BR available to you is now F.
Attribute improvement: This ability sets your INT score to a minimum of -2.
Attribute improvement: This ability sets your MOV score to a minimum of 1.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Impure Durability, Mana Drain Grasp, Undead Mind, and Undying Durability.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You must mana drain at least 1 creature with INT of 0 or greater to death every day 30 minutes or you start taking penalties. If 30 minutes pass and you have not fed, you lose your your largest hit die and mana die. Your HP and MP maximums decrease by the value of those dice. For each additional 30 minutes you go without feeding, you lose your next largest hit die and mana die. To restore lost hit dice and mana dice, you must feed more than normal. If you feed on at least 2 creatures within a 30 minute period, you restore 1 lost hit die and mana die.
Limitation: Bat and wolf only.
You are fully transformed into a common animal. The maximum BR of animals you can choose is 1.
Heightened: For each additional MP spent, the maximum BR available to you increases by 1. If proficient: The maximum BR available to you is now P. If fluent: The maximum BR available to you is now F.
Attribute improvement: This ability sets your INT score to a minimum of -2.
Attribute improvement: This ability sets your MOV score to a minimum of 1.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Impure Durability, Mana Drain Grasp, Undead Mind, and Undying Durability.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
You must mana drain at least 1 creature with INT of 0 or greater to death every day 30 minutes or you start taking penalties. If 30 minutes pass and you have not fed, you lose your your largest hit die and mana die. Your HP and MP maximums decrease by the value of those dice. For each additional 30 minutes you go without feeding, you lose your next largest hit die and mana die. To restore lost hit dice and mana dice, you must feed more than normal. If you feed on at least 2 creatures within a 30 minute period, you restore 1 lost hit die and mana die.
Body Parts:
1Normal (5 feet)
Fanged jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d6Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Fanged Jaw | 1d6 | -3 | Normal (5 feet) | +1 | 0 lb. | -3 | Biting, Weapon | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Foot | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Small | Body parts |
Sharp claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d6Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Sharp Claw | 1d6 | -3 | Normal (5 feet) | +1 | 0 lb. | -3 | Handy, Weapon | Body parts |