If a creature is Ethereal, it is in the Ethereal Realm. This is the domain of spirits and does not take kindly to those with a physical form. Ethereal beings cannot typically be interacted with nor sensed by Material (non-Ethereal) ones. The main except is that if an Ethereal being passes within 5 feet of a Material one, the Material creature feels a strange unnatural chill pass over them.
While Ethereal, there's only a limited set of abilities a creature can execute. The most common are Move and Ethereal Duel. If a creature that's Ethereal is not innately a spirit, then they still have a size and shape while Ethereal, but it is blurry and transparent. They cannot pass through Material (non-Ethereal) walls or objects, but cannot push, pull, grab, nor interact with them in any way. It is as though the ethereal creature has no strength whatsoever.
Abilities that Work While Ethereal
- Ethereal spells
- Ethereal skills
- Fast
- Speed
- Slow
- Bright
- Elusive
- Brilliant
- Ghostlike
- Very Slow
- Super Speed
- Stationary
- Supersonic Speed
- High Intelligence
- Low Intelligence
- Dense Intelligence
- Extreme Intelligence
- Stupid Intelligence
- Very High Intelligence
- Drop Prone
- Instant Ethereal
- Stand Up
- Diving
- Agile
- Ethereal Shift
- Flying
- Swimming
- Climbing
- Acrobatics
- Pay Mana
- Ethereal Duel
- Ethereal Doorway
- Leaping
- Leap
- Gliding
- Move
- Death Grip
- Shadowcreep Acrobatics
- Interact
- Ready