Rank 1
As you attack, choose either arm or leg. The damage gets dealt accordingly.
While dueling or in a staged battle (gladiator fights, ceremonial battles, etc.) you gain an extra warrior hit die (+7 HP, 1d12). Additionally, any allies dueled with you or with you in a staged fight may pay 1 MP at the beginning of the fight to gain Hack for that fight. Weapons you use with the gladiator fighting style are AV0 as well.
Rank 2
You are resistant to all conjured Missile Spells.
Rank 3+
You gain Battle Cry Aura and Battle Cry Resistance.
This ability cannot affect deaf creatures.
You resist being frightened.