These strange creatures move with the shuffling gate of a zombie and are sometimes fatally mistaken for one.
Abilities:
Attribute improvement: This ability sets your SNK score to a minimum of -1.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Magical Durability, Mana Drain Touch, Undead Mind, and Undying Durability.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your STR score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of -1.
Target gains Zombify.
On hit: Target is reanimated as a zombie. It is not under your command, but is hostile to everyone other than you that is not another zombie. The zombie keeps the SIZE it had before, but loses all other traits and abilities. If the target was already some kind of zombie, then it is reanimated as that type. Heightened: For each additional MP spent, the duration of this effect increases by 1 hour. The overall duration is rounded to the nearest hour. If proficient: Zombify is warded. If fluent: The base duration of this effect is 1 hour and the zombie is a minion under your command.
Attribute improvement: This ability sets your SNK score to a minimum of -1.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Magical Durability, Mana Drain Touch, Undead Mind, and Undying Durability.
Limitation: In combat only.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your STR score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of -1.
Target gains Zombify.
On hit: Target is reanimated as a zombie. It is not under your command, but is hostile to everyone other than you that is not another zombie. The zombie keeps the SIZE it had before, but loses all other traits and abilities. If the target was already some kind of zombie, then it is reanimated as that type. Heightened: For each additional MP spent, the duration of this effect increases by 1 hour. The overall duration is rounded to the nearest hour. If proficient: Zombify is warded. If fluent: The base duration of this effect is 1 hour and the zombie is a minion under your command.