Revision as of 08:05, 29 September 2025 by Gpe (talk | contribs) (Created page with "{{#invoke:C|c |name=Demon Wraith |l=Transparent {{L|Category|Infernal creatures}} with glowing red eyes, long claws, and black strands of darkness blowing around them. |hp=4d10 |mp=2d10 |str=2 |int=4 |snk=5 |t=undead;; spectral;; greater;; infernal |a=Greater Undead;; Very High Intelligence;; Ghostlike;; Incorporeal;; Feeding;; Animate Dead;; Charm;; Instant Ethereal;; Flying;; Slay;; Encroaching Touch;; Hack-l-Melee {{L|Category|Weapons}} only. |d=Demon wraiths are thou...")
Looks: Transparent infernal creatures with glowing red eyes, long claws, and black strands of darkness blowing around them.
Demon wraiths are thought to be demons from the Ethereal plane.
Abilities:
Target is alive (but still undead) at 1 HP, although its maximum HP is halved (minimum of 1) until it completes a short rest. This does not count as a revival effect.
If proficient: Target has all HP restored, but its maximum HP is still halved. This does not count as a healing effect. If fluent: Target's HP is no longer halved.
On hit: Target is charmed.
You may use your melee items as though they were your hand. You are not proficient nor fluent with abilities you use through your items.
If proficient: If you are proficient with an ability you use through your melee items, you regain the proficiency bonus for that ability. If fluent: If you are fluent with an ability you use through your melee items, you regain the fluency bonus for that ability.
You must mana drain at least 3 creatures to death every day 24 hours or you start taking penalties. If 24 hours pass and you have not fed, you lose your your largest hit die and mana die. Your HP and MP maximums decrease by the value of those dice. For each additional 24 hours you go without feeding, you lose your next largest hit die and mana die. To restore lost hit dice and mana dice, you must feed more than normal. If you feed on at least 6 creatures within a 24 hour period, you restore 1 lost hit die and mana die.
You fly at half speed.
If proficient: You instead fly at full speed.
Attribute improvement: This ability sets your SNK score to a minimum of 5.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Magical Durability, Mana Drain Touch, Undead Mind, and Undying Durability.
As you attack, choose either arm or leg. The damage gets dealt accordingly.
On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
You go Ethereal or manifest back into the Material Realm.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your INT score to a minimum of 4.
Target is alive (but still undead) at 1 HP, although its maximum HP is halved (minimum of 1) until it completes a short rest. This does not count as a revival effect.
If proficient: Target has all HP restored, but its maximum HP is still halved. This does not count as a healing effect. If fluent: Target's HP is no longer halved.
On hit: Target is charmed.
You may use your melee items as though they were your hand. You are not proficient nor fluent with abilities you use through your items.
If proficient: If you are proficient with an ability you use through your melee items, you regain the proficiency bonus for that ability. If fluent: If you are fluent with an ability you use through your melee items, you regain the fluency bonus for that ability.
You must mana drain at least 3 creatures to death every day 24 hours or you start taking penalties. If 24 hours pass and you have not fed, you lose your your largest hit die and mana die. Your HP and MP maximums decrease by the value of those dice. For each additional 24 hours you go without feeding, you lose your next largest hit die and mana die. To restore lost hit dice and mana dice, you must feed more than normal. If you feed on at least 6 creatures within a 24 hour period, you restore 1 lost hit die and mana die.
You fly at half speed.
If proficient: You instead fly at full speed.
Attribute improvement: This ability sets your SNK score to a minimum of 5.
You count as being undead for the purposes of abilities, damage, and other effects. You also gain Ethereal Senses, Healing Sensitivity, Magical Durability, Mana Drain Touch, Undead Mind, and Undying Durability.
Limitation: Melee weapons only.
As you attack, choose either arm or leg. The damage gets dealt accordingly.
On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
You go Ethereal or manifest back into the Material Realm.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your INT score to a minimum of 4.