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Creature:Hill Giant

From Teriock
Revision as of 01:43, 3 October 2025 by Gpe (talk | contribs) (// via Wikitext Extension for VSCode)
 Stats: ❤️4d10 Hit Dice❤️24 HP🩵1d8 Mana Dice🩵5 MP⬆️Size 6
 Attributes: INT-1STR3MOV0SNK0PER0
 Traits: ⚠️BR 8
 Creature types: Giant
 Looks: Humanoid, though of great size and build.

The major fighters of their race, hill giants are straightforward and are often warriors. Giants are solitary and prefer fighting alone (though they will come to each others aid). They are arrogant and will only attack if they see a large group worthy of battle or are attacked themselves.


 Abilities: 
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)