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Creature:Hydra Body

From Teriock
Revision as of 04:55, 2 November 2025 by Gpe (talk | contribs) (// via Wikitext Extension for VSCode)
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 Stats: ❤️3d10 Hit Dice❤️18 HP🩵1d2 Mana Dice🩵2 MP⬆️Size 5-7
 Attributes: INT-2STR3MOV0SNK-3PER0
 Looks: A massive lizard with multiple snake-like heads.
 HP increase: Gain another hit die for every 1 additional size.

A single hydra is represented by multiple different creatures at once. There is one hydra body and at least one hydra head. If the hydra body dies then each hydra head does as well. Otherwise, each hydra head acts independently. No conditions other than death are shared. However, each hydra head cannot go more than the hydra body's SIZE × 5 feet away from the hydra body.


 Abilities: 
 Trigger:  This triggers automatically. You cannot choose to not use it if you are able to.
 Duration: Always active.

Any weapon that deals damage to you becomes shattered at the start of your next turn.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Duration: Always active.
 Requirements: You have one or more heads that are represented by separate creatures and are currently affected by at least one regeneration effect.

You are immune to going down.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.

 Body Parts: 
Rending claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Rending Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Rending Claw 1d8 -3 AV0 Normal (5 feet) +1 0 lb. -3 Handy, Weapon Body parts
1d8Normal (5 feet)