Ability:Regeneration Touch
From Teriock
More actions
End condition: At the start of each of your turns, you roll 2d4. If either of these dice roll a 4, this effect ends. On hit: Target gains Limited Regenerating. They must spend 1 MP or healing from Regenerating still requires a hit die (but it can still revive them).
Limitation: You must spend 1 MP or healing in this way consumes a hit die as normal (except that it can revive you). This can only revive creatures that have been dead for 1 minute or less.
At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. If you take fire damage, this effect doesn't apply on your next turn. You only die due to HP loss if you start your turn without successfully regenerating HP.