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Revision as of 02:49, 4 November 2026 by Gpe (talk | contribs) (Created page with "{{CreatureAnimal |name=Chicken |size=0.5 |hp=1d4 |str=-2 |a=Tiny Strength;; Vitals Hack-l-{{BiteOnly}};; Gliding;; Alert |b=Beak;; Claw |f=Talented Farmer;; Sense Weather |c=bird |br=1 }}")
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 Stats: ❤️1d4 Hit Dice❤️3 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 0.5
 Creature types: Bird

 Abilities: 
 Duration: Always active.

You resist being surprised.
 Feat save improvement: This ability gives proficiency in PER feat saves.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

You fly at quarter speed and can glide over terrain and other obstacles at normal speed. However, you cannot move more than a couple feet above the ground and cannot become soaring. You fall at the rate of 30 feet per round (30 feet per 5 seconds).
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -2.
 Delivery: 🎭Semblant⚔️Strike( 🗡️Weapon⚔️Attack )
 Target: 🫀Vitals( Hit target's AC + 3. )
 Duration: Instant.
 Range: Your weapon's range.

 On critical hit: If you want, target takes standard damage as well. On hit: Target takes a vitals hack of your choice.

 Body Parts: 
Beaks gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Beak Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Beak 1d4 -3 Normal (5 feet) 0 0 lb. -3 Biting, Weapon Body parts
1d4Normal (5 feet)
Claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Claw 1d4 -3 Normal (5 feet) 0 0 lb. -3 Handy, Weapon Body parts
1d4Normal (5 feet)

 Familiar Abilities: 
 Duration: Instant.

You know what the natural weather will be like in the next 24 hours in your location (clear, rainy, snowy, and so on). You also predict the weather conditions, natural or not, for the next 1 hour. This only gives you the type of weather, not the exact intensity of it. However, you can tell if the intensity will be more or less severe than it is currently and broadly how much so (for example, "much hotter" or "a little more violent"). Finally, you know whether the weather at your location is natural or unnatural.