Creature:Lobster
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Revision as of 03:29, 4 November 2026 by Gpe (talk | contribs) (Created page with "{{CreatureAnimal |name=Lobster |size=0.5 |hp=1d6 |str=-2 |mov=-1 |a=Tiny Strength;; Slow;; Swimming;; Escape-l-In water only. |b=Mouth;; Sharp Pincer;; Carapace |f=Escape;; Hack |t=aquatic |c=crab |br=1 }}")
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Abilities:
Attribute improvement: This ability sets your INT score to a minimum of -2.
You move on a distance up to your movement speed on the ground. If you have a fly speed or swim speed then you may move in the air or in water accordingly. This movement doesn't trigger reactive abilities.
Feat save improvement: This ability gives fluency in MOV feat saves.
You cannot use items in your hands.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of -1.
You swim at full speed.
Attribute improvement: This ability sets your STR score to a minimum of -2.
Attribute improvement: This ability sets your INT score to a minimum of -2.
Limitation: In water only.
You move on a distance up to your movement speed on the ground. If you have a fly speed or swim speed then you may move in the air or in water accordingly. This movement doesn't trigger reactive abilities.
Feat save improvement: This ability gives fluency in MOV feat saves.
You cannot use items in your hands.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of -1.
You swim at full speed.
Attribute improvement: This ability sets your STR score to a minimum of -2.
Body Parts:
0Self
| Name | Base Damage | Attack Penalty | Piercing | Range | AV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Carapace | 0 | -3 | Self | 2 | 0 lb. | -3 | Armor, Body parts |
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Mouth | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Biting, Small | Body parts |
Sharp pincers gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d6Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Sharp Pincer | 1d6 | -3 | Normal (5 feet) | +1 | 0 lb. | -3 | Handy, Weapon | Body parts |
Familiar Abilities:
You move on a distance up to your movement speed on the ground. If you have a fly speed or swim speed then you may move in the air or in water accordingly. This movement doesn't trigger reactive abilities.
Feat save improvement: This ability gives fluency in MOV feat saves.
As you attack, choose either arm or leg. The damage gets dealt accordingly.
On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
You move on a distance up to your movement speed on the ground. If you have a fly speed or swim speed then you may move in the air or in water accordingly. This movement doesn't trigger reactive abilities.
Feat save improvement: This ability gives fluency in MOV feat saves.
As you attack, choose either arm or leg. The damage gets dealt accordingly.
On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.